Wish Studios

Freelancer and Senior Designer

Projects

That’s You! Knowledge is Power, Knowledge is Power: Decades, Skeleton Crew (Prototype).

Skills

Tools

Unreal, Unity, Wiki, Excel

Designed and implemented melee-focussed combat for a 3rd person ‘Lego meets Destiny’ prototype.

Responsible for core features and contributing to overall design on multiple technically and thematically innovative projects from initial pitch to release.

Worked with external teams including in-house supervision of app development. Ensuring results adhere to the game direction and focus on player communication and clarity.

Communicated gameplay proposals within the design team, the studio and external publishers

Delivered consistent, high quality content, iterating on mechanics in-engine and designing intuitive touch-screen gameplay features.

Represented the studio at industry events such as GDC and Gamescom.

Created clear and detailed documentation, identifying edge-cases and breaking down features for phase-based implementation for all the disciplines as well as external publishers and QA.